At the start of the game, the four Twos are removed and placed to form four foundation piles. These piles will be built up in suit from the Twos to Kings, then Aces, until all the cards have been played to them. 13 cards are dealt to a reserve pile called the storehouse. The top card is face up and available for play. Then four cards are dealt face up one each to four tableau piles. The remaining cards form a stock, which will be turned over one card at a time to a waste pile.
The four tableau piles are built down in suit. Groups of cards in sequence down in suit may be moved together. Empty spaces in the tableau are filled from the storehouse, or if the storehouse is empty, by any card.
There are two redeals of the stock. The game plays very much like the game of Canfield, although it is a bit harder.
An average player can win Storehouse about 50% of the time, although a good player can do considerably better.
The first known appearance of Storehouse was in the book 100 Games of Solitaire by Helen L. Coops in 1939.
Storehouse is one of the 500 games in Pretty Good Solitaire.
Rules to Storehouse
See the rules of the game
See the Storehouse statistics of Pretty Good Solitaire players.
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